Displaying data with core UI elements --
Responding to user events for interactive UIs --
Inventory and advanced UIs --
Playing and manipulating sounds --
Creating 3D objects, terrains, textures, and materials --
2D animation and physics --
Characters, GameKits, and starter assets --
Web server communication and online version control --
Controlling and choosing positions --
Navigation meshes and agents --
Cameras and rendering pipelines --
Shader graphs and video players --
Advanced topics-Gizmos, automated testing, and more --
Particle systems and other visual effects --
Virtual and Augmented Reality (VR/AR)
Original language | English |
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Publication status | Published - Sep 2021 |
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