Modeling groups of plausible virtual pedestrians

Christopher Peters, Cathy Ennis

Research output: Contribution to journalArticlepeer-review

Abstract

In a proposed methodology for modeling dynamic crowd scenarios, a video corpus informs the modeling process, after which the resultant animations undergo perception-based evaluation. The aim is to improve the crowd's visual plausibility rather than the simulation's correctness. A real-life crowd animation system demonstrates the methodology's practical application.

Original languageEnglish
Pages (from-to)54-63
Number of pages10
JournalIEEE Computer Graphics and Applications
Volume29
Issue number4
DOIs
Publication statusPublished - 2009
Externally publishedYes

Keywords

  • Animation
  • Computational modeling
  • Computer graphics
  • Crowd simulation
  • Data mining
  • Legged locomotion
  • Navigation
  • Presses
  • Viewer perception

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