TY - GEN
T1 - Latent Dynamics for Artefact-Free Character Animation via Data-Driven Reinforcement Learning
AU - Gamage, Vihanga
AU - Ennis, Cathy
AU - Ross, Robert
N1 - Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - In the field of character animation, recent work has shown that data-driven reinforcement learning (RL) methods can address issues such as the difficulty of crafting reward functions, and train agents that can portray generalisable social behaviours. However, particularly when portraying subtle movements, these agents have shown a propensity for noticeable artefacts, that may have an adverse perceptual effect. Thus, for these agents to be effectively used in applications where they would interact with humans, the likelihood of these artefacts need to be minimised. In this paper, we present a novel architecture for agents to learn latent dynamics in a more efficient manner, while maintaining modelling flexibility and performance, and reduce the occurrence of noticeable artefacts when generating animation. Furthermore, we introduce a mean-sampling technique when applying learned latent stochastic dynamics to improve the stability of trained model-based RL agents.
AB - In the field of character animation, recent work has shown that data-driven reinforcement learning (RL) methods can address issues such as the difficulty of crafting reward functions, and train agents that can portray generalisable social behaviours. However, particularly when portraying subtle movements, these agents have shown a propensity for noticeable artefacts, that may have an adverse perceptual effect. Thus, for these agents to be effectively used in applications where they would interact with humans, the likelihood of these artefacts need to be minimised. In this paper, we present a novel architecture for agents to learn latent dynamics in a more efficient manner, while maintaining modelling flexibility and performance, and reduce the occurrence of noticeable artefacts when generating animation. Furthermore, we introduce a mean-sampling technique when applying learned latent stochastic dynamics to improve the stability of trained model-based RL agents.
KW - Animation
KW - Latent dynamics
KW - Reinforcement learning
UR - http://www.scopus.com/inward/record.url?scp=85115710166&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-86380-7_55
DO - 10.1007/978-3-030-86380-7_55
M3 - Conference contribution
AN - SCOPUS:85115710166
SN - 9783030863791
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 675
EP - 687
BT - Artificial Neural Networks and Machine Learning – ICANN 2021 - 30th International Conference on Artificial Neural Networks, Proceedings
A2 - Farkaš, Igor
A2 - Masulli, Paolo
A2 - Otte, Sebastian
A2 - Wermter, Stefan
PB - Springer Science and Business Media Deutschland GmbH
T2 - 30th International Conference on Artificial Neural Networks, ICANN 2021
Y2 - 14 September 2021 through 17 September 2021
ER -