Interface design requirements for playing pong with a single switch device

J. Gilligan, B. Mac Namee, P. Smith

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)

Abstract

Motivated by a desire for increased accessibility in digital games, in this paper we consider the design requirements for an interface to a variation of the game Pong for single-switch users. We consider the issues in the design of accessible interfaces for games and propose a set of interface configurations for playing Pong, using this as a proof of concept for more elaborate games.

Original languageEnglish
Title of host publicationProceedings of CGAMES 2006 - 9th International Conference on Computer Games
Subtitle of host publicationArtificial Intelligence and Mobile Systems
EditorsBryan Duggan, Hugh McAtamney, Quasim Mehdi, Fred Mtenzi
PublisherUniversity of Wolverhampton
Pages99-103
Number of pages5
ISBN (Electronic)0954901622
DOIs
Publication statusPublished - 2006
Event9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, CGAMES 2006 - Dublin, Ireland
Duration: 22 Nov 200624 Nov 2006

Publication series

NameProceedings of CGAMES 2006 - 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems

Conference

Conference9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, CGAMES 2006
Country/TerritoryIreland
CityDublin
Period22/11/0624/11/06

Keywords

  • Accessibility
  • Assistive technology
  • Interface design
  • Scanning
  • Selection grids
  • Switch access
  • Terms-Games

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