FrankenFolk: Distinctiveness and attractiveness of voice and motion

Jan Ondřej, Cathy Ennis, Niamh A. Merriman, Carol O'Sullivan

Research output: Contribution to journalArticlepeer-review

Abstract

It is common practice in movies and games to use different actors for the voice and body/face motion of a virtual character. What effect does the combination of these different modalities have on the perception of the viewer? In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices. We also create combination characters called FrankenFolks, where we mix and match the voice, body motion, face motion, and avatar of different actors and ask which modality is most dominant when determining distinctiveness and attractiveness or whether the effects are cumulative.

Original languageEnglish
Article number20
JournalACM Transactions on Applied Perception
Volume13
Issue number4
DOIs
Publication statusPublished - Jul 2016

Keywords

  • Crowd variety
  • Multisensory perception
  • Virtual characters

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