Abstract
It is common practice in movies and games to use different actors for the voice and body/face motion of a virtual character. What effect does the combination of these different modalities have on the perception of the viewer? In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices. We also create combination characters called FrankenFolks, where we mix and match the voice, body motion, face motion, and avatar of different actors and ask which modality is most dominant when determining distinctiveness and attractiveness or whether the effects are cumulative.
Original language | English |
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Article number | 20 |
Journal | ACM Transactions on Applied Perception |
Volume | 13 |
Issue number | 4 |
DOIs | |
Publication status | Published - Jul 2016 |
Keywords
- Crowd variety
- Multisensory perception
- Virtual characters