Civil war: A board game as pedagogy and critique

Hugh McCabe

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper describes the use of a board game, Civil War, as a learning experience in the context of a course on critical theory. Civil War was created by the Educational Games Company of Lebanon and is set during the 1975-1990 Lebanese civil war. The game functions both as a pedagogical instrument, in that players learn about the situation in Lebanon while playing the game, but also as a form of critique, in that its makers are clearly using it as a means of articulating their lived experiences and challenging the dominant narratives around the conflict. We suggest that the game is a rare example of one that is counter ideological in nature, as rather than perpetuating stereotyped views of Middle East conflicts that are constructed and imposed from outside, it instead directly presents the experience of those who are inside. A case study of using the game in the context of a class on postcolonialism is presented and responses by students are analysed. We argue that the active experience of playing a board game is an effective way of engaging students with a topic, and in this case in particular, an effective way of connecting them with the lived experiences of others.

Original languageEnglish
Title of host publicationTransforming our World Through Design, Diversity and Education - Proceedings of Universal Design and Higher Education in Transformation Congress 2018
EditorsGerald Craddock, Cormac Doran, Larry McNutt, Donal Rice
PublisherIOS Press
Pages643-651
Number of pages9
ISBN (Electronic)9781614999225
DOIs
Publication statusPublished - 2018
Externally publishedYes
Event2018 Universal Design and Higher Education in Transformation Congress, UDHEIT 2018 - Dublin, Ireland
Duration: 30 Oct 20182 Nov 2018

Publication series

NameStudies in Health Technology and Informatics
Volume256
ISSN (Print)0926-9630
ISSN (Electronic)1879-8365

Conference

Conference2018 Universal Design and Higher Education in Transformation Congress, UDHEIT 2018
Country/TerritoryIreland
CityDublin
Period30/10/182/11/18

Keywords

  • Board games
  • Civil war
  • Critical pedagogy
  • Critical theory
  • Ideology
  • Lebanon
  • Pedagogy
  • Postcolonialism

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