Challenges of experimenting with Virtual Reality

Krzysztof Szczurowski, Matt Smith

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This manuscript describes challenges that we experienced during experiments employing virtual reality headsets. Its main focus is on technical issues that occurred when participants were transported from the environment they were physically occupying to its virtual replica displayed on a virtual reality headset. A range of hardware, software and experimental procedure issues and recommendations are presented, including issues such as the impact of mounting the virtual reality headset by participants on their Skin Conductance and Heart rate, and unexpected virtual reality headset features accidentally turned on by the participants. The method employed for creation of the virtual replica of the physical environment used in this study is described. We also discuss alternative methods that were considered, and which in some circumstances might produce better results than we achieved. This paper is written to share the lessons that we have learned during the beta-testing process and analysis of the data collected during our experiments using virtual reality headsets. The goal of describing these lessons learned is to aid other researchers in adopting techniques to improve the quality and replicability of experiments involving virtual reality headsets and biometric devices.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages108-113
Number of pages6
ISBN (Electronic)9781665484022
DOIs
Publication statusPublished - 2022
Event2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022 - Virtual, Online, New Zealand
Duration: 12 Mar 202216 Mar 2022

Publication series

NameProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022

Conference

Conference2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
Country/TerritoryNew Zealand
CityVirtual, Online
Period12/03/2216/03/22

Keywords

  • Biometrics
  • Experimental Methods
  • HCI design and evaluation methods
  • Heart Rate
  • Human computer interaction (HCI)
  • Human-centered computing
  • Physiology
  • Presence
  • Skin Conductance
  • Virtual Reality
  • Visualization
  • Visualization design and evaluation methods

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