TY - CHAP
T1 - AR-Based e-Learning Systems in Developing Nations
T2 - A Policy Perspective
AU - Gupta, Harshit Kumar
AU - Gadgihalli, Vishal
AU - Kumar, Tarun
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.
PY - 2025
Y1 - 2025
N2 - The pandemic spurred e-learning innovations, which allow students to pursue any course without being restricted to traditional classroom settings. Rural digitalisation in developing nations has accelerated, but e-learning faces obstacles like poor infrastructure, slow internet, and inadequate faculty training. It is inferred from the previous studies that many pre-existing flaws in prevalent e-learning systems need to be improved by enhancing the interaction between faculty and students, incorporating active learning techniques, and adding training modules for faculty. Based on interviews, surveys and on-site observations, an integrated framework for e-learning System (iFELS) is proposed, which focuses on developing policy guidelines and an e-learning app using augmented reality (AR) for rural areas. Utilising the framework, a prototype app and preliminary policy guidelines are designed to make e-learning accessible and reliable. These guidelines address the fundamental underlying causes of ineffective e-learning while ensuring modularity, replicability, and scalability. The Government will fetch the data from the proposed e-learning platform to monitor guideline implementation. AR features and gamification elements have been incorporated into the proposed platform to enhance user engagement, facilitating continuous, practical, and interactive learning.
AB - The pandemic spurred e-learning innovations, which allow students to pursue any course without being restricted to traditional classroom settings. Rural digitalisation in developing nations has accelerated, but e-learning faces obstacles like poor infrastructure, slow internet, and inadequate faculty training. It is inferred from the previous studies that many pre-existing flaws in prevalent e-learning systems need to be improved by enhancing the interaction between faculty and students, incorporating active learning techniques, and adding training modules for faculty. Based on interviews, surveys and on-site observations, an integrated framework for e-learning System (iFELS) is proposed, which focuses on developing policy guidelines and an e-learning app using augmented reality (AR) for rural areas. Utilising the framework, a prototype app and preliminary policy guidelines are designed to make e-learning accessible and reliable. These guidelines address the fundamental underlying causes of ineffective e-learning while ensuring modularity, replicability, and scalability. The Government will fetch the data from the proposed e-learning platform to monitor guideline implementation. AR features and gamification elements have been incorporated into the proposed platform to enhance user engagement, facilitating continuous, practical, and interactive learning.
KW - App design
KW - AR-based learning
KW - Collaborative learning
KW - e-Learning
KW - Policy
UR - https://www.scopus.com/pages/publications/85207425863
U2 - 10.1007/978-3-031-65207-3_36
DO - 10.1007/978-3-031-65207-3_36
M3 - Chapter
AN - SCOPUS:85207425863
T3 - Studies in Systems, Decision and Control
SP - 411
EP - 421
BT - Studies in Systems, Decision and Control
PB - Springer Science and Business Media Deutschland GmbH
ER -