Agent chameleons: Agent minds and bodies

B. R. Duffy, G. M.P. O'Hare, A. N. Martin, J. F. Bradley, B. Schön

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Agent design has to date concerned itself with the issues pertaining to a single body embedded in a single environment, whether virtual or real. This paper discusses the notion of an agent capable of migrating between information spaces (physical worlds, virtual reality, and digital information spaces). An architecture is presented that facilitates agent migration and mutation within such environments. This will in turn support agent evolution the ultimate in agent adaptivity.

Original languageEnglish
Title of host publicationProceedings - 16th International Conference on Computer Animation and Social Agents, CASA 2003
PublisherIEEE Computer Society
Pages118-125
Number of pages8
ISBN (Electronic)0769519342
DOIs
Publication statusPublished - 2003
Externally publishedYes
Event16th International Conference on Computer Animation and Social Agents, CASA 2003 - New Brunswick, United States
Duration: 8 May 20039 May 2003

Publication series

NameProceedings - IEEE Workshop on Program Comprehension
Volume2003-January
ISSN (Print)1092-8138

Conference

Conference16th International Conference on Computer Animation and Social Agents, CASA 2003
Country/TerritoryUnited States
CityNew Brunswick
Period8/05/039/05/03

Keywords

  • Computer science
  • Educational institutions
  • Europe
  • Genetic mutations
  • Maximum likelihood estimation
  • Mobile agents
  • Terminology
  • User centered design
  • Virtual environment
  • Virtual reality

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