AESTHETICS OF CARE AND SUSTAINABILITY IN TECHNOLOGICAL EDUCATION: IMPLEMENTING A GAME-BASED METHODOLOGY

  • Santiago Perez
  • , Yoana Pavlova
  • , Antonio Fornet
  • , Marinos Koustomichalis
  • , Teresa Georgallis
  • , Hugh McCabe
  • , Brenda Duggan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Introducing the notion of Aesthetics of Care (AoC) when teaching sustainability studies and/or sustainability related modules, might be an appropriate way to rethink the role of technology(ies) in human development. Such an approach is a valuable opportunity to reconsider the way we produce, and consume, not just the objects we interact with but also our perception of reality in such a moment of ecological and social crisis. We propose a game-based Teaching Training Programmeme (TTP) for technological higher-education to assess work, behaviour and choices of the participants. We tested three games that could be used to introduce participants from different backgrounds to mobilise the ideas of AoC and Regenerative Sustainability (RS) within their practices, by encouraging teamwork, critical thinking and self-evaluation. These games are: 'Atlas of Weak Signals', 'In The Loop', and 'Revolt'. They serve as educational tools that prompt questioning of decisions, actions, and attitudes concerning ecology, AoC and RS. Results show that such a game-based methodology has the potential to promote and teach AoC and RS in technological higher-education milieux.

Original languageEnglish
Title of host publicationProceedings of the 26th International Conference on Engineering and Product Design Education
Subtitle of host publicationRise of the Machines: Design Education in the Generative AI Era, E and PDE 2024
EditorsErik Bohemia, Erik Bohemia, Lyndon Buck, Hilary Grierson, Jisun Kim, Ian Storer, Timothy Whitehead
PublisherThe Design Society
Pages593-597
Number of pages5
ISBN (Electronic)9781912254200
DOIs
Publication statusPublished - 2024
Event26th International Conference on Engineering and Product Design Education, E and PDE 2024 - Birmingham, United Kingdom
Duration: 5 Sep 20246 Sep 2024

Publication series

NameProceedings of the 26th International Conference on Engineering and Product Design Education: Rise of the Machines: Design Education in the Generative AI Era, E and PDE 2024

Conference

Conference26th International Conference on Engineering and Product Design Education, E and PDE 2024
Country/TerritoryUnited Kingdom
CityBirmingham
Period5/09/246/09/24

Keywords

  • Aesthetics of Care
  • game-based methodology
  • regenerative sustainability
  • relationality
  • technological education

Fingerprint

Dive into the research topics of 'AESTHETICS OF CARE AND SUSTAINABILITY IN TECHNOLOGICAL EDUCATION: IMPLEMENTING A GAME-BASED METHODOLOGY'. Together they form a unique fingerprint.

Cite this