A semiotic approach to the design of non-speech sounds

Emma Murphy, Antti Pirhonen, Graham McAllister, Wai Yu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Citations (Scopus)

Abstract

In the field of auditory display there is currently a lack of theoretical support for the design of non-speech sounds as elements of a user interface. Sound design methods are often based on ad hoc choices or the personal preferences of the designer. A method is proposed in this paper based on a semiotic approach to the design of non-speech sounds. In this approach, the design process is conceptualised by referring to structural semiotics, acknowledging the unique qualities of non-speech sounds, as a mode of conveying information. This method is based on a rich use scenario presented to a design panel. A case study where the design method has been applied is presented and evaluated. Finally recommendations for a practical design method are presented supported by this empirical investigation.

Original languageEnglish
Title of host publicationHaptic and Audio Interaction Design - First International Workshop, HAID 2006, Proceedings
PublisherSpringer Verlag
Pages121-132
Number of pages12
ISBN (Print)3540375953, 9783540375951
DOIs
Publication statusPublished - 2006
EventFirst International Workshop on Haptic and Audio Interaction Design, HAID 2006 - Glasgow, United Kingdom
Duration: 31 Aug 20061 Sep 2006

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4129 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceFirst International Workshop on Haptic and Audio Interaction Design, HAID 2006
Country/TerritoryUnited Kingdom
CityGlasgow
Period31/08/061/09/06

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