Personal profile
Research Interests
Professional Information
Education/Academic qualification
PhD, Game Design Learning, Technological University Dublin
2016 → 2023
Award Date: 24 Nov 2023
Post-Graduate Diploma, Higher Education, Technological University Dublin
2014 → 2016
Award Date: 20 Jun 2016
Master, Digital Games, Dublin Institute of Technology
2010 → 2011
Award Date: 26 Jan 2012
Bachelor, Product Design and Technology, University of Limerick
2004 → 2008
Award Date: 1 Sep 2008
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Collaborations and top research areas from the last five years
Research output
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Situating Game Making in Higher Education During a Time of Flux: Challenges and Opportunities in an Irish Context
Healy, J., 14 Apr 2025.Research output: Contribution to conference › Paper › peer-review
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Firewatch: (Studying) the Anatomy of a Game Design Process
Healy, J. & Kultima, A., 2024.Research output: Contribution to conference › Abstract › peer-review
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If Found...
Healy, J., 2024, Learning, Education, & Games, Vol. 4: 50 Games to Use for Inclusion, Equity, and Justice.Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
Open Access -
Exploring the Impact of Competition and Incentives on Game Jam Participation and Behaviour
Germaine, N. & Healy, J. P., 30 Aug 2023, Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2023. Association for Computing Machinery (ACM), p. 10-17 8 p. (ACM International Conference Proceeding Series).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Open Access -
Game Design Learning: Understanding and Supporting the Game Design Process in Higher Education
Healy, J., 2023, (TU Dublin)Research output: Book/Report › Commissioned report › peer-review
Open Access