Projects per year
Personal profile
Research Interests
My research interests lie broadly within the field of digital culture and include media archaeology, philosophy of technology and new media, with a particular interest in the past, present and future of the digital/algorithmic image. My original training was in computer science and I hold a B.Sc. and an M.Sc. in this area (my M.Sc. thesis was about artificial intelligence). I subsequently conducted research in computer graphics and gaming technology (including supervision of numerous funded postgraduate research projects) before becoming interested in contemporary art (particularly photography), philosophy and aesthetics. I hold an MA from the National College of Art and Design which explored the application of object-oriented philosophy to photography theory and am currently working towards a PhD on the algorithmic image from the same institution. I sometimes also publish or present on pedagogical issues that arise as a result of my teaching practice. Practicing musician and occasional photographic artist.
Professional Information
Digital culture, media archaeology, computer graphics, philosophy of technology, new media.
Fingerprint
Dive into the research topics where Hugh McCabe is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
- 1 Similar Profiles
Collaborations and top research areas from the last five years
Recent external collaboration on country/territory level. Dive into details by clicking on the dots or
Projects
- 1 Finished
-
Aesthico: Aesthetics and Ecology in Technological Education
McGarrigle, C. (PI), Vaughan, C. (CoI), Ohara, M. (CoI) & McCabe, H. (CoI)
28/02/22 → 27/07/25
Project: Knowledge and Technology Transfer › Education
-
We Have Always Been Virtual: Gilles Deleuze and the Computer-Generated Image
Mccabe, H., 23 Oct 2019, ARTECH 2019: Digital Media Art Ecosystems - Proceedings of the 9th International Conference on Digital and Interactive Arts. Arantes, P., Sa, V. J., da Veiga, P. A. & Fernandes-Marcos, A. (eds.). Association for Computing Machinery (ACM), a12. (ACM International Conference Proceeding Series).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Open Access -
Civil war: A board game as pedagogy and critique
McCabe, H., 2018, Transforming our World Through Design, Diversity and Education - Proceedings of Universal Design and Higher Education in Transformation Congress 2018. Craddock, G., Doran, C., McNutt, L. & Rice, D. (eds.). IOS Press, p. 643-651 9 p. (Studies in Health Technology and Informatics; vol. 256).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Open Access -
Integrating Work Experience into the Digital Media Curriculum: A Case Study
McCabe, H., 2016.Research output: Contribution to conference › Paper › peer-review
Open Access -
A Survey of Procedural Techniques for City Generation
McCabe, H. & Kelly, G., 2006, In: ITB Journal. 7, 2, p. 14 5.Research output: Contribution to journal › Article › peer-review
Open Access -
Interactive 2D and 3D Graphics over the World-Wide Web with ActionScript
McCabe, H., 2004, In: ITB Journal. 5, 2, 2.Research output: Contribution to journal › Article › peer-review
Open Access